I think the problem with me is that I am a generalist. In particular with visual creatives, a lot of platforms interest me. That would mean I’d be the jack of all trades and master of none so to speak! How then shall I progress in the working world!? I haven’t quite figured that out. For the moment I’ve decided to try to make a more focused approach in sharpening my skills. Although it is still quite widespread I aim to improve through step by step exercises.
I have categorized areas for learning and how I would achieve it throughout the week.
Categories for learning:
- 2D Animation
- Motion Graphics
- Concept Art
- 3D Modelling
Weekly List (What, How, When):
Short Creative Exercises (SCE) – YouTube – Tuesday and Friday
Documentation – Blog – Saturday
Forefront Research – Blog – Monday Fortnightly
Making and Learning Process:
- YouTube a Creative Tutorial
- Extra Research (other sources)
To sum up, how I am currently learning is through online tutorials. After watching them I replicate, and then use the techniques learned to create! Personally, the tutorials being quite varied helps keep things fresh.
Refreshing my memory of 3D modeling!
Hey guys! It’s my first time learning and playing around with typography. Still trying to get used to Illustrator.. one of my weakest Adobe Suite skills. Although there’s a lot of software I haven’t tried!
It was fun experimenting and refining typographically! The great tutorial source I am learning from is Skillshare, one of the tutors Dylan Mierzwinski. The link to it is:
The video contains sampled aspects of remaining part of the working process.
I want to make bullet notes that are easy to digest regarding the process:
- First came the research and references (the one below is a very good example that I hope to take forward at a later stage)
- The second stage is extracting the key frames to produce the rough animation
- Third stage is filling inbetweens
- Fourth stage is the clean up (actually in hindsight I see that it is possible to perhaps use this stage for some of the inbetweens to save time)
- Fifth stage is the colour. Layers here are important so that we can turn off the black outline to produce a different stylistic approach
- Sixth stage is thinking about highlights to adapt in After Effects
- Seventh stage is creating the environment the dog will be running in
- Finally is compositing everything in After Effects
Hopefully some day I will be ready to make tutorials! But I think for now I just want to gather resources and focus on producing the work. The work that then I can share with people in more depth in the future.
Inspired by my recent part time job at a dog day care centre, I decided to do a dog running cycle!