A great deal of my decision making is associated with my new learning post as most of the work that I have done is a new experience. Thus, through learning from a multitude of sources have been an impacting factor to my creative decision making.
From the beginning, I presented the text that my animation would be based on from the Gospel of Luke chapter 15 verses 11 to 32 from the Bible. Adapting the existing parable would mean requiring creative decision making in the script. How much of what happens is similar, what themes should be the most prominent and dealing with dialogue. I also had researched previous film adaptations of the story, drawing inspiration for narrative and possible aesthetic. Through researching other sources and viewing videos, I made some early tests of aesthetics that included rotoscoping and practice sketches. There were a few factors that led me to working with frame by frame 2D animation is that I had experience in a previous project, that I felt doing something else like rotoscoping would make challenges that are not manageable within the given time, and that I appreciate the aesthetics of films such as Prince of Egypt.
Using live action tests and the animatic helped project the duration. However it was really the constant interrogation from a number of tutors that helped make more concise and clear up any misunderstandings in the animation. Through the work of others online, has helped inspire my working methods and character designs.
Whilst working on character designs, I was also brainstorming for the environmental aesthetics. I knew that I wanted the 2D characters to be within a 3D world to make lighting and texturing more atmospheric. Initially, I constructed the 3D world in Modo902. However, since I did not have Cinema4D, I could not explore the potential it had. Therefore I moved on to creating assets in Photoshop and transferring it to the 3D world of After Effects.
Voice acting was also another aspect that determined some creative decision making. Whilst working with voice actors, we had to get a few different takes to see what matched and what was the most suited to carry the emotions I wanted across. The perspective and length of shots was then adapted to emphasize certain sentences. I found the animation community on online forums helpful in encouragement and critique. It was a place that allowed for consideration and for fresh perspectives to make creative decisions.
In conclusion, creative decision making for me has been majorly influenced in my learning of techniques and inspirations of others. Part of it has also do with test and experiments of my own.